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General

I run public Freeciv server instances. In the metaservers they show up as Host:cazfi.net. Topic contains game id, which I can later use to track down problems encountered.

All of these servers announce themselves to the metaserver at meta.freeciv.org.

Ruleset or modpack name is mentioned in the topic and message. In some cases you will want to download appropriate tilesets (graphics for units, terrains, buildings...) to your client before playing these custom rulesets and modpacks.
Wishes about different rulesets and modpacks, and other comments, should be posted to Freeciv forums.

Freeciv bugfix releases never break compatibility between servers and clients. Any 2.6.a client can connect any 2.6.b server. Latest Freeciv releases is 2.6.0.

Patches

See hosting for patches applied to our servers. All servers have some logging improvements and such as required for running servers automatically.

Settings

Player authentication

These servers use player authentication. First time you login with new username you are asked password twice, both Password and Confirm password. Set your new password there. That's all you need to do to register. If it asks password just once, that username is already taken.

Results

After the game has finished, some results from it are published at http://www.cazfi.net/~freeciv/games/ in a directory named after the game ID. At the time of writing, the final savegame is the only thing that goes there.

Technical detail

If you are looking for help to run your own public Freeciv servers, check hosting page.
Marko Lindqvist