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General

I run public Freeciv server instances. In the metaservers they show up as Host:cazfi.net. Topic contains game id, which I can later use to track down problems encountered.

All of these servers announce themselves to the metaserver at meta.freeciv.org.

One server at a time runs some custom ruleset or modpack. Ruleset or modpack name is mentioned in the topic and message. In most cases you will want to download appropriate tilesets (graphics for units, terrains, buildings...) to your client before playing these custom rulesets and modpacks. See list of rulesets below to find out where those tilesets are available for each ruleset.
Wishes about different rulesets and modpacks, and other comments, should be posted to Freeciv forums.

Freeciv bugfix releases never break compatibility between servers and clients. Any 2.3.a client can connect any 2.3.b server. Latest Freeciv releases is 2.3.2.
-c? in the version number of these servers is increased by local modifications. +c? means that version is not based on official Freeciv release, but to some development revision after the version mentioned.

Some result files are saved to games directory after the game, to subdirectory matching game id.

Rulesets

These rulesets are used in my servers. Not all of them are available at the same time. Please let me know if some new ruleset or modpack should be included.

2.1.x servers

2.2.x servers

Patches

See hosting for patches applied to our servers. All servers have some logging improvements and such as required for running servers automatically.

Settings

Player authentication

These servers use player authentication. First time you login with new username you are asked password twice, both Password and Confirm password. Set your new password there. That's all you need to do to register. If it asks password just once, that username is already taken.

Technical detail

If you are looking for help to run your own public Freeciv servers, check hosting page.
Marko Lindqvist